Andreas Gaschka standing at the Beach facing the Sun

Born in the early 80s in West-Germany as the son of two Polish immigrants, I started drawing at a very young age. Later, my creative odyssey continued shooting Lego films on High-8 and mapping for Quake. Today, I hold a Diploma in Media Design and a Master in Game Design.

I worked with Buck, Sehsucht, Aix Sponza, MTV and other great studios. I worked for Nike, Mercedes, Porsche, Redbull and many more. Following my passion for game design, I founded Supyrb, a design driven development studio. My work was awarded and showcased by Apple, Adobe, Nickelodeon. I lectured at Maxon, HS Mainz, Waterkant Kiel and more.

I pitch, design and direct animation and games. Furthermore, I'm cool with clients, precise with programmers, and distinctive with designers.

I’m interested in turntablism and enjoy skiing.

© 2025 Andreas Gaschka